Portal Gun Prototype

In-engine render

In-engine render

Portal Gun Prototype

In-engine render

In-engine render

In-engine render

In-engine render

In-engine render

In-engine render

Modeling reference I created in Photoshop

Modeling reference I created in Photoshop

Successfully tested a method of copying normals from one model to another to keep hard surfaces with smooth bevel

Successfully tested a method of copying normals from one model to another to keep hard surfaces with smooth bevel

Rick's Portal Gun Prototype, seen in "Rick and Morty" S03E01 for a few seconds.
Huge help by this reference photo: https://goo.gl/images/jEEob2

Created this model as technical primer for my modeling pipeline. Tested chamfered geometry with face weighted normals in Blender, and got my hands dirty with Substance Painter for the first time. Huge fun!